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Thieves guild for good guys
Thieves guild for good guys












thieves guild for good guys thieves guild for good guys

I was able to start the quest just fine, right up to the point where I needed to investigate Herjim. She bounces the information back to the Guild, so speak to Brynjolf to end the quest.Apparently this quest is already pretty glitchy, but I can't find anywhere that describes the problem I'm having how how to fix it. Once back in Riften, talk to Maven and give her the information you found. Return to Maven, but not before Marcus offers to be your fence in Whiterun. There is another notable loot here behind an expert locked door, the Honningbrew Decanter which you can sell to Delvin for a good price. Sitting on the table is a book A Game at Dinner, worth a lot of money.

thieves guild for good guys

Go upstairs and find the promissory note. After they leave, talk to Marcus who will give you the key to Sabjorn's office to find the information that Maven wants. Now is your chance to sit back and watch your handiwork when the Captain tastes the mead and subsequently arrests Sabjorn. Talk to Sabjorn who says your payment will have to wait until after the captain leaves.

thieves guild for good guys

Now grab the key beside the door and exit. Go upstairs and activate the lid on the marked pot to put the poison. Once you have killed him then poison the nest and proceed into the basement of the brewing room. You can also drink potions that will increase your various resistances. Do whatever you can to avoid getting hit by his attacks and take him down quickly. Hamrlyn has a very powerful magic attack and can be a tough fight. When you get close to the nest, you will run into a lunatic named Hamelyn, a disgruntled alchemist breeding a Skeever army to get revenge on the people who wronged him in the past. If you can successfully persuade or intimidate Sabjorn during your initial conversation, he will give a half-payment up front of 500 gold. He'll eventually agree, so take it upon yourself to purge his place of Skeevers, Frostbite Spiders and any other creatures inhabiting the place. Head to the Honningbrew Meadery and talk to him to offer your help with his vermin problem. Mallus cooks up a plan to poison the brewing vats and gets your ticket inside, for you see the owner has a bit of vermin problem that has to be stopped.Īfter talking to Mallus Marccius, he sends you to Sabjorn himself. She sends you to Whiterun to talk to her contact in the Bannered Mare, Mallus Maccius. She wants you to investigate an up-and-coming meadery called The Honningbrew Meadery. Head out to the Bee and Barb, where you will find Maven on the second floor of the inn. Brynjolf tells you that Maven Black-Briar, the influential contact that you did the previous mission for, wants to talk to you about a job.














Thieves guild for good guys